Los Angeles, U.S.A

IMG_4142

Santa Monica Beach

IMG_4145

Santa Monica Beach

IMG_4143

Santa Monica Beach

IMG_4148

Santa Monica Beach

IMG_4165

Mixed Reality Capture playing Racket: NX on Vive

IMG_4203

Visitor Pass for NASA’s Jet Propulsion Laboratory

IMG_4202

1.1 Scale Model of the Curiosity Rover

IMG_4201

1.1 Scale Model of the Curiosity Rover – It has a laser…

IMG_4200

LED light representation of data received from live Space Probes

IMG_4190

Antennas receiving live data

IMG_4188

Current live Space missions

IMG_4183

Inside JPL’s Space Flight Operations Facility

IMG_4180

JPL’s Space Flight Operations Facility

IMG_4179

NASA JPL’s DK1 with tracking balls

IMG_4196

Unity team photo at NASA JPL

IMG_4177

Aerogel is a silicon based solid which is 99.8 percent air. It is used on Stardust to trap fast-moving comet particles and also insulates the electronics on Mars rovers.

IMG_4176

A piece of Moon rock

IMG_4175

Substance Painter – Meet Mat 2017 Contest

I rarely get any spare time to allocate to other software packages outside of Unity, but every now and again my artistic nature gets the better of me and I’ll dabble into Photoshop or Modo etc.

Last week, I noticed my good friends at Allegorithmic launched a contest called Meet Mat, the contest is a 3D painting contest utilising Substance Painter. It seemed targeted to beginners as well as experts, so I decided to have ago. This is my first time using Substance Painter. I know I could do better but either way I wanted to share the iRay renders I submitted for the contest.

Meet Mat 2017

Meet Unity Mat – Final Render using iRay

 

Meet Mat 2017_1

Meet Unity Mat – Final Render using iRay

Meet Mat 2017_2

Meet Unity Mat – Final Render using iRay

Meet Mat 2017_3

Meet Unity Mat – Final Render using iRay

Meet Mat 2017_4

Meet Unity Mat – Final Render using iRay

I hope you like them! 🙂