Nordic Game 2013

Unity_Nordic

I had the pleasure of attending Nordic Games Conference 2013 for the first time and it was a great event, this is my slightly overdue post but I wanted to share my experience with you all.

I arrived on the final day off Unite Nordic to enjoy the Indie Party, sampling some nice local beers and catching up with some people I haven’t seen for a while. At the party there was a few Indie games on display for us all to admire and even play, games such as Badland which is a really slick local multiplayer game, each player uses a corner of the display screen to control a character racing through a level avoiding obstacles and being captured by the following screen, a fun survival game.

badland

The other title that jumped out due to it’s visuals and sound design was The Plan, this was just an experimental game but definitely had impressive attributes, has potential if they were to take it further.

The Plan

Day 1 of the conference was really busy at the Unity booth, I met some great developers from all backgrounds, some already using Unity and looking for some technical assistance, others looking to move to Unity or just check it out and see it. Day 1 seem to consist a majority of game developers but on Day 2, I met developers from other backgrounds, one wanting to use Unity for Architectural + Visualization stuff on the Oculus Rift, exciting stuff and others for various mobile apps.

I really liked that although Nordic Games Conference is busy, it seems to have this chilled out atmosphere, very laid back which is a great environment to work in. I look forward to attending future Nordic Games Conferences.